12/14/2023 0 Comments Swamp attack reviewIt only becomes certifiably irritating when hooks appear amidst the valves. While these scenes comprise some of the best parts, they're really nothing special. The chemical plant has some decently fun sequences where you leap from valve to valve while dodging corrosive drops. Platforming is not only tricky, but sometimes awkward or cheap. When those few scenes do arise, though, be prepared to swear in a deep, gruff voice until you cough up blood. Thankfully, there are very few scenes where you actually need to run before jumping. Imagineering decided to be counterintuitive in a platformer by assigning 'run' and 'jump' to the same button. It's achieved by holding down the jump button. Before you shoot me an email, understand that I realize you can run in the game. It's only by leaping that you can get past situations that demand speed. Oddly enough, Swamp Thing can jump faster than he can walk. Try that here and you will always take damage. Normally you would time your step and walk underneath them as they ascend. For instance, early on in the game are enemies that bounce up and down a basic platformer trope. This not only kills the pace right off the bat, but also creates a lot of unnecessary issues. He walks as though he's wading through waist-deep fine sand. ![]() Taking your first step is entrancing, in that you become paralyzed by the incredulity of watching how ungodly slow our titular hero moves. It's not the basic concept behind Swamp Thing that goes awry, but its implementation. There's nothing complex about a licensed platformer, and I'm totally okay with that. You run from point A, making tricky jumps and punching horrific mutations in an attempt to find point B. ![]() It somehow takes an already faulty system and makes it worse. the Space Mutants and the like, but also its wonky engine and punishing sense of difficulty. Swamp Thing not only cannibalizes sound effects from Bart vs. It wasn't the pleasant little flutter that people with a soul call 'love,' but the other leap that might have been the onset of a myocardial infarction. Not long after inserting this obscure little number did my heart leap with recognition. Through the magnificent sleuthing skills I've acquired from years of being a huge B-movie fan, I found something to top that: a Swamp Thing NES game developed by Imagineering-the creative minds behind The Simpsons games of yore! The connections to the maligned license franchise don't stop there. I never thought I'd find something related to Swamp Thing worse than Adrienne Barbeau's aging breasts. Joe's Contribution to Review a Bad Game Day #3 - Swamp Thing
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